Night of the Dragon (World of Warcraft #5), Richard A. Knaak Grim Batol: its dark legacy stretches back into the mists of Azeroth's past.
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But most know it as the site of a terrible tragedy - where the vile orcs corrupted the hatchlings of the noble Dragonqueen, Alexstrasza, and used them as weapons of war. Though a band of heroes, led by the enigmatic mage, Krasus, defeated the orcs and freed the captive dragons, the cursed mountain stands as another ravaged landmark within the. تاریخ نخستین خ Night of the Dragon (World of Warcraft #5), Richard A. Knaak Grim Batol: its dark legacy stretches back into the mists of Azeroth's past. But most know it as the site of a terrible tragedy - where the vile orcs corrupted the hatchlings of the noble Dragonqueen, Alexstrasza, and used them as weapons of war. Though a band of heroes, led by the enigmatic mage, Krasus, defeated the orcs and freed the captive dragons, the cursed mountain stands as another ravaged landmark within the.
تاریخ نخستین خوانش: روز بیست و چهارم ماه ژانویه سال 2016 میلادی عنوان: شب اژدها؛ نویسنده: ریچارد ا. ناک؛ مترجم: افشین اردشیری؛ ویراستار: آهو مدیحی؛ تهران، ویدا، 1394؛ در 450 ص، وارکرفت 2؛ ورلد آو وارکرفت 5 ؛ شابک: 483؛ موضوع: داستانهای نویسندگان امریکایی - سده 21 م ریچارد ناک این کتاب را در ادامه روزاژدها نوشتند و در روز هجدهم ماه نوامبر سال 2008 میلادی منتشر کردند، رخدادهایی ست که به خشم لیچ کینگ منجر میشود. گریم باتول: میراثی تاریک از گذشته ازروت (ازراث)، که بسیاری آنرا تراژدی وحشتناکی میدانند.
اورکها تخمهای ملکه ی باشکوه اژدهایان: الکسستراسزا را آلوده میکنند، و از آنها بعنوان سلاحی برای نبرد، سود میبرند. گروهی از قهرمانان، به رهبری جادوگری اسرارآمیز به نام کراسوس، اورکها را شکست داده، اژدهایان را از اسارت نجات میدهند، کوهستان نفرین شده، به سرزمینی ویران تبدیل میشود. اما کراسوس، که افراد کمی او را در قواره ی اژدهای قرمزی، به نام: کوریالستراسز میشناسند، باز هم احساس بدی نسبت به گریم باتول پیدا میکند. اینبار خود را مقابل شرارت مییابد. از تلاشهایی که دیگران را به گریم باتول میکشد، بیخبر است، و حقیقت هیولایی که نه تنها آنها را به سمت مرگ سوق میدهد، بلکه طلیعه ای از عصر وحشتناک تاریکی و نابودی است را، درمییابد. او میخواست نعره بکشد؛ اما نمیتوانست؛ چون به هر حال در اینجا صدایی وجود نداشت. سکوت، او را دیوانه میکرد.
لازم بود که آزاد باشد. باید راهی برای فرار مییافت. نوری سبزرنگ و کور کننده، او را فراگرفت. او جیغی کشید، و با دردی کشنده، از زندانش، به فراسو پرتاب شد. اما آن جیغ به نعره ای قدرتمند، آمیخته با خشم ناب، تبدیل شد.
خدای من وای Oo چی بود این لاممصصصصب یعنی نابود شدم عملاً. داستان بسی خرکی بود. هی غافلگیری پشت غافلگیری. آدم اصلاً مهلت نمیکرد فکر کنه. آخرشم که دیگه ته حماسه و اینا بود.
فکر کنم پنجتا اژدها همزمان با هم میجنگیدن البته یه چیز رو مخش مشکل خرکی ویراستاری و ترجمه بود. خیلی جاها جملهبندیها رو میشد بهتر کرد. تکرار فعل، حذف به قرینه تخیلی و. یه بخشهایی از داستان هم یکهو پرش داره. طوری که آدم نمیفهمه صحنه عوض شد.
حالا نمیدونم مال ترجمس یا سبک نویسنده. در هر صورت مزخرفه: بازم از داستان بگم خدای من وای Oo چی بود این لاممصصصصب یعنی نابود شدم عملاً. داستان بسی خرکی بود. هی غافلگیری پشت غافلگیری. آدم اصلاً مهلت نمیکرد فکر کنه. آخرشم که دیگه ته حماسه و اینا بود. فکر کنم پنجتا اژدها همزمان با هم میجنگیدن البته یه چیز رو مخش مشکل خرکی ویراستاری و ترجمه بود.
خیلی جاها جملهبندیها رو میشد بهتر کرد. تکرار فعل، حذف به قرینه تخیلی و. یه بخشهایی از داستان هم یکهو پرش داره. طوری که آدم نمیفهمه صحنه عوض شد. حالا نمیدونم مال ترجمس یا سبک نویسنده. در هر صورت مزخرفه: بازم از داستان بگم براتون.
شخصیتهای زیاد و خرکین ولی شخصیت پردازی خوب باعث میشه تک تکشونو یادش بمونه. داستان فوقالعادهای بود.
پر از قهرمانی و فداکاری و شجاعت و اینا. مبارزه آخرشو یه دور خوندم، بعد گفتم ها؟ چی شد؟ یه بار دیگه خوندم تا دستم اومد:)) و باز هم واااااااااااای واااااااااااای وااااااااااای هی وای من بخونید:دی. I went into this book prepared to be disappointed. Most books written as tie-ins to popular culture (ie, movies, games, skits, etc) are poorly conceptualized, badly written, and an obvious attempt to simplly wrest more money from die-hard fans.
However, this book was oth a pleasant & unexpected exception to that rule. The story itself is pretty straight forward: stop the bad guy.
A group of diverse individuals are drawn toward Grim Batol, a place of terrible evil, to stop an even greater evi I went into this book prepared to be disappointed. Most books written as tie-ins to popular culture (ie, movies, games, skits, etc) are poorly conceptualized, badly written, and an obvious attempt to simplly wrest more money from die-hard fans. However, this book was oth a pleasant & unexpected exception to that rule. The story itself is pretty straight forward: stop the bad guy.
A group of diverse individuals are drawn toward Grim Batol, a place of terrible evil, to stop an even greater evil from being released into the world. The characters are arch-types, but not stock. Knaak manages to place just enough 'opposite' into his characters so that hey live. Krasus, the arch-type of Aged Wisdom, makes mistakes. Brash Youth Kalec gives of himself, the Seasoned Warrior in the character of Rom has a soft side. Even Eternal Innocence Irini kills when she must.
All cliches, but presented well enough so as not to read as cliches. The writing itself is very well done. The author treads the middle ground between the bare-bones style of Hemingway and the overly verbose, goth like writing of far too many modern authors. There are no 'I-like-the sound-of-my-own-voice' paragraphs in this book, nothing to skip over or cut out.
The battle scenes are exceptionally well done; well enough so that you actually may question the outcome. The descriptive paragraghs pull you nicely into a scene without interfering with the flow of the story. There are two parts to every book. The story itself, and the writing.
As to the story itself, I give the book a fair-to-decent 7. The writing, however, I will give a 9. I will both reread this book & look to read other boooks written by this author. Definitely worth a read, whether a World of Warcraft fan, a sci-fi/fantasy reader, or just a lover of good writing.
I give it anoverall 4 on the Goodreads scale. I don't know how Richard A. Knaak does it. He is the master of the World of Warcraft novel. After reading and enjoying(but not as much) other authors, I returned to his style for this story. He manages to make me care deeply about every character in the story. I mourn every passing and wish he could have saved them.
It isn't just war clashes and descriptions of the violence, it is showing the reason and the passion for it. I happen to love Kraus from all the other stories I've read with him in. H I don't know how Richard A. Knaak does it. He is the master of the World of Warcraft novel.
After reading and enjoying(but not as much) other authors, I returned to his style for this story. He manages to make me care deeply about every character in the story.
I mourn every passing and wish he could have saved them. It isn't just war clashes and descriptions of the violence, it is showing the reason and the passion for it. I happen to love Kraus from all the other stories I've read with him in. He is without a doubt my second favorite WOW character.
I also really like Rhonin and Veressa. This story combines them with dwarves and Iridi a draenai priestess. They are fighting one of Deathwing's consorts Sinestra. I knew this story would be epic when after my brother read it he started creating characters similar to the ones in the story. I wasn't disappointed.
Out of all the Warcraft books, I would have to say, this was one of my least favorite. I found the characters to be weak and lacking any depth. This was, to say the least, a huge disappointment because many of the characters were beloved ones that had been introduced in previous novels. The reader was introduced to Rhonin and Vereesa in the 'Day of the Dragon'. In that book they are merely acquaintances that could barely tolerate each other at first. Then suddenly they are together and expecting Out of all the Warcraft books, I would have to say, this was one of my least favorite.
I found the characters to be weak and lacking any depth. This was, to say the least, a huge disappointment because many of the characters were beloved ones that had been introduced in previous novels. The reader was introduced to Rhonin and Vereesa in the 'Day of the Dragon'. In that book they are merely acquaintances that could barely tolerate each other at first.
Then suddenly they are together and expecting the birth of the twins in 'The Well of Eternity'. Now, the twins are born and I'm sitting here wondering where was the story of the two getting together? This book had the feeling of someone deperately trying to pump out another novel in a popular franchise but not really having anything worthy to contribute to it.
It was just a conglomeration of familiar characters and events mashed together with some haphazardly created new characters so that the author can say that he contributed something to it. While at the same time, some potentially interesting new characters were introduced and then tossed to the wayside like murloc dung (i.e. Captain Marcus Windthorne of the Stormchild). The conflicts themselves were like watching someone trying to desperately tear down a brick wall with the simple action of repeatedly pounding it with their head, while at the same time not knowing why they are compelled to such fruitless action.
The heroes would fight the enemies only to be knocked unconscious, captured, and/or killed, only for them to somehow, recover only to throw themselves at the enemy again to same exact conclusion. And yet, despite the enormous defeats, they manage to supposedly win the day. To what end, I'm still trying to figure it out. Normally, I am distracted from doing important things like laundry by reading a really good book. Instead I found myself using those activities as an excuse to distract myself from having to continue reading. I continued reading in hopes that it would get at least a little better.
It finally did accomplish some minor entertainment value, but only after I was already three quarters of the way through the book. I certainly hope the franchise returns to it usual exciting quality with the next book that I pick up. What can I say about this novel in the World of Warcraft series, except that it was an exceptional read. I have to give this book 4.5 out of 5 stars even though you can't select half a start on here, and the only reason is because of the start.
However, in my opinion, Richard Knaak has done it again with this very well put together read. Now, at the start of this book, I was a little hesitant as to how it would turn out, as it did start a bit slow. However, by the time I was into the 2nd a WOW!!! What can I say about this novel in the World of Warcraft series, except that it was an exceptional read.
I have to give this book 4.5 out of 5 stars even though you can't select half a start on here, and the only reason is because of the start. However, in my opinion, Richard Knaak has done it again with this very well put together read. Now, at the start of this book, I was a little hesitant as to how it would turn out, as it did start a bit slow. However, by the time I was into the 2nd and 3rd chapters, it had my full and undivided attention. Attention to the point where when I was reading, I didn't want to put it down to get some sleep. I just wanted to keep going to see what was going to happen next.
I wanted to read more into it to see what the next battle or encounters entailed. Now, when I got to the end, I had no idea that it would end the way it did. I can't say that I was disappointed or surprised, as I have played the game for some time now.
However, to see the return of Deathwing, and the way he always uses other characters as his puppets really pisses me off. He just needs to die already, but I know that does not happen for some time. I loved how this was a follow up to the previous book, 'Day of the Dragon'. I was really excited to see the return of some of the characters from the first book.
That being said, the new characters that were introduced were also epic! It also explained, in no definitive way, the blood elves' coming to being. I can't say that this book was any better or worse that 'Day of The Dragon', as I have loved all the Warcraft and World of Warcraft books that I have read. A must-read for any who have read the previous books in the Warcraft and World of Warcraft series, want a good fantasy, or would like to know a little more of the lore if they're a WoW player. I'm really looking forward to the next book in the series, 'Arthas' by Christie Golden.
I can't wait to see how that one turns out. I do have high hopes for it. Please check back later on to see my review of that story. This review has been hidden because it contains spoilers. To view it, This might be the book that breaks my interest in tie-in fiction forever. I wasn't expecting much; it's a WoW novel, which honestly doesn't need to do much to be entertaining.
And hey, it's about dragons; I like dragons! Seems like it should be easy to draw some enjoyment here. Rarely have I ever read writing that actually felt painful.
This is pulp fantasy writing of the very worst kind, with many references to countenances and 'young ones' and countless. The writing is overwro This might be the book that breaks my interest in tie-in fiction forever. I wasn't expecting much; it's a WoW novel, which honestly doesn't need to do much to be entertaining. And hey, it's about dragons; I like dragons! Seems like it should be easy to draw some enjoyment here. Rarely have I ever read writing that actually felt painful.
This is pulp fantasy writing of the very worst kind, with many references to countenances and 'young ones' and countless. The writing is overwrought, the dialogue stilted, and frankly, it really was a pain to read.
One of my (least) favorite moments comes early on when the red dragon Krasus, in elven disguise, of course, decides to conceal his true identity as a dragon from a draenei priestess that he's just met. So, of course, he refers to her as 'child' with every other sentence, despite the fact that he's posing as an elf and while elves do live for thousands of years in this universe, draenei tend to to live for TENS of thousands of years. Way to give it away, Krasus. All the sins of tie-in fiction are committed here. If you've never touched WarCraft power, good luck figuring out how a nether dragon is different from a black dragon, which is different than a twilight dragon.
If it feels like I'm being particularly harsh, it's only because I feel like it's really, really hard to screw up a book about dragons doing dragon stuff. But maybe dragon books are harder to get right. I wouldn't recommend this book to anyone; even the most diehard WoW fan won't find anything new or interesting here.
The plot details are completely ignored by the game's narrative. Night of the Dragon was slow, plodding, reveals little, and hopes that you have a huge range of knowledge of the World of WarCraft world. The story centers around the investigations of Grim Batol, and underground bastion, home to former and now renewed evils. Our three main characters are Krasus, a shape-changing dragon who's responsible for ensuring the saftey of the area.
Iridi, a draeni priestess on the hunt for something taken. And finally Vereesa, survivor of a devastated people, hunting a t Night of the Dragon was slow, plodding, reveals little, and hopes that you have a huge range of knowledge of the World of WarCraft world. The story centers around the investigations of Grim Batol, and underground bastion, home to former and now renewed evils. Our three main characters are Krasus, a shape-changing dragon who's responsible for ensuring the saftey of the area.
Iridi, a draeni priestess on the hunt for something taken. And finally Vereesa, survivor of a devastated people, hunting a threatening traitor. The book does well, bringing the Warcraft world to life. Giving us some backstory into each character so we can understand what they are after.
What is not done well is explaining in more detail, the backstories, the histories of various factions. I as a player am familiar with some of this, but the book suffers from expecting its audience to be fully versed. All told, this leads to a filler-experience. Those like myself looking for more information about the WoW universe will learn something, but this is not for the un-, or newly-initiated. Another boring book by Richard A. Knaak in the Warcraft series.
This book could be cut in half with the amount of un-necessary information, boring interactions, and reiterations on the same thing over and over, even then it would still be boring. It gives some slight insight as to Deathwing's family plan of creating a new dragon flight to rule the world which it should have gone more in-depth on. However it focuses more on stopping one character.
There's a dragon named Zzeraku and a character tha Another boring book by Richard A. Knaak in the Warcraft series.
This book could be cut in half with the amount of un-necessary information, boring interactions, and reiterations on the same thing over and over, even then it would still be boring. It gives some slight insight as to Deathwing's family plan of creating a new dragon flight to rule the world which it should have gone more in-depth on.
However it focuses more on stopping one character. There's a dragon named Zzeraku and a character that helps him in a way, for the rest of the book every time Zzeraku is brought up it constantly re-hashe's how in-debt he is to the character and how hard he wants to try to be a better dragon, etc. And got straight up obnoxious. Can't say I was much impressed by this book. The writing was better than some of the other World of Warcraft novels, but not spectacular. There were some ties with previous Warcraft novels and graphic novels (which is something I like to see), but I had hoped for more ties to the story presented in the game itself - and those were very limited.
Characters were, for the most part, fairly one-dimensional, and the plot felt spontaneous, without long-term foreshadowing or overarching themes. All in Can't say I was much impressed by this book.
The writing was better than some of the other World of Warcraft novels, but not spectacular. There were some ties with previous Warcraft novels and graphic novels (which is something I like to see), but I had hoped for more ties to the story presented in the game itself - and those were very limited. Characters were, for the most part, fairly one-dimensional, and the plot felt spontaneous, without long-term foreshadowing or overarching themes. All in all, an alright book.
For the character from the, see. Not to be confused with. Draka Title Warrior of the Frostwolf Clan Gender Female Race Class Affiliation(s), Independent Former affiliation(s) Occupation Mate of Location Unknown Status Deceased Relative(s) (paternal grandfather) and (parents) Lokra (sister, fate unknown) and (parents-in-law) (mate), Karg Bloodfury (brothers-in-law) (son) (daughter-in-law) (grandson) The courageous warrior mate of, Draka was a firm believer in the 's convictions of the old ways of honor. She was the daughter of by his mate, and the granddaughter of. When Draka was born, she was a weak and sickly. Not only her discriminated against her, also other clans said she was a dishonor to the orcish race. Said that if she was born in his clan, she would have been drowned at a young age.
Draka and her family were forced to move to the outskirts of the Frostwolf village. As a teenager, Draka asked if there was any way to strengthen her sickly body. Visited by a vision of the ancestors, Mother Kashur told Draka that there was a way, but it could mean death. Kashur sent Draka on a hunt to obtain a wing feather of, horn of and fur of. From the three ingredients Kashur claimed that she could make a potion to cure Draka's illness.
Young Draka started her adventure alone. She had never been allowed to join any orcish hunts, and now she had to learn from the world itself. As time passed, Draka's skill increased and, although still weak, she defeated and claimed her first kill of windroc. Draka was successful in defeating a talbuk and a clefthoof and obtained all the ingredients she needed. She returned back to Kashur, who revealed the true meaning of Draka's hunt, that the ingredients and potion were not truly needed. The hunt itself had been intended to make Draka a strong and determined Frostwolf orc.
In the end, now proud and beautiful, Draka joined a celebration, where she was noticed. Rise of the Horde. Durotan and Draka's murder Durotan met Draka at the celebration. He was surprised to see her and was not sure whether she was of the Frostwolves. But then he remembered that she and her parents were exiled from the Frostwolf village, because she was very sick. But now it seemed that she had overcome her illness. Next day, Durotan asked her to join him on a hunt, something which often meant that a male orc intended to choose a female mate.
Draka responded that she was too young to be anyone's mate. Durotan then insisted that it would be simply a hunt and nothing more. They set out on their first hunt, where Durotan was injured by a wolf. However, together the two orcs were able to kill the beast.
Draka said that she reached her adulthood today. They kissed, marking the beginning of their relationship. After this, Draka stood by Durotan and his decisions through the years, although she did not like the situation of the orcs. She stood by Durotan when orcs accepted the demonic curse and when the Dark Portal was created.
Draka, Durotan and their clan were exiled and found their homes in Alterac Valley. Before leaving Draenor, Draka and Durotan visited. Draka told her she was pregnant and Durotan added that he would be named as Go'el. In the year 1, Draka gave birth to, child of Durotan, shortly before joining her chieftain on his secret meeting in with their old comrade Orgrim Doomhammer. There Durotan explained what he knew - about Gul'dan, the Shadow Council, the demonic bargain and Orgrim decided it was time to stop the evil warlock. He urged Durotan and Draka to take shelter in the north until he sent word to them. Orgrim commanded his guards to accompany the Frostwolves on their journey home and keep them safe.
That would be a mistake that Orgrim would regret to his dying day. His guards were not loyal to him, but to the Shadow Council. The guards had heard every word between Orgrim and his visitors. They decided they didn't need Gul'dan's permission to eliminate the Frostwolves - clearly he would want Durotan, Draka, and their child dead. After traveling north for several days, the guards fell upon Durotan and Draka. The Frostwolves fought bitterly against their attackers, killing one of them.
But the remaining guards struck down Durotan and Draka, and Go'el was left to die in the frigid cold.